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my speed guide

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my speed guide Empty my speed guide

Post  The Shadow Ninja Sat Oct 17, 2009 7:19 pm

"Superflyer"Steven Williams Speed Guide Smile

First off i'm gonna show you how to spend your points to get the best out of your speed and get your best moves the fastest and
show you how to get dominating finishers.

First off maxing a skill means to put all points into it until u cant then i will tell you to put the remaining points into a
seperate skill

STRENGTH STATISTIC SKILLS:this skill should be 10 under speed lvl at all times

Might-you should keep this lvled with unstoppable blow
For each point spent on Might, you gain 1% Bonus on damage dealt by direct damage moves and finishers.

Rage-max this till it is to 16 then i will tell you how to put ur finisher Points later on
For each point spent on Rage, you gain 1 Adrenaline point whenever you hit and half a point whenever you are hit.

Unstoppable Blow-keep this lvled the same as might
For each point spent on Unstoppable Blow, you gain 1 Attack Bonus point on direct damage moves and finishers.

Stiff Blow-no more then lvl 15
For each point spent on Stiff Blow, you gain 1% chance to make your opponent bleed (for moves that allow bleeding).

Berserker-remaining points from might and unstoppable blow into this
For each point spent on Berserker, you gain 2% chance to complete your attack sequence.

SPEED STATISTIC SKILLS:

Improved Reflexes-max this till lvl 40 then get other tms then come back to this and evenly max this and lightness
For each point spent on Improved Reflexes, you gain 1 point on Dodge Bonus.

Head Start-get this to lvl 34 later on
For each point spent on Head Start, you gain 1 point on Initiative Bonus.

Lightness-put all remaining points from improved reflexes and quickness into this till its lvl 30
For each point spent on Lightness, Stamina costs are reduced by 1%.

Elasticity-only put 5 points into this if you put any i reccomend putting none is does nothing imo
For each point spent on Elasticity, you gain one point on Pin Bonus.

Frenzied Urge-max this till you unlock half nelson face buster so get it to lvl 33
Increase the maximum number of your allowed consecutive attacks by one for every 5 points between this skill and your opponents "Pacification" skill.

Quickness-max this dont stop maxing it until all the tms i list are learned
For each point spent on Quickness, you gain:
- 1 point to Initiative Bonus
- 1 point to Bonus Pin

TECHNIQUE STATISTIC SKILLS:get this to lvl 30 and dont do nothing with it anymore 25 is also fine

Block-dont touch it
For each point spent on Block, you gain 1 point on Block Skill.

Power Grappling-dont touch it
For each point spent on Power Grappling, you gain 1% bonus on damage dealt by submission moves and finishers.

Ruthless Grasp-dont touch it
For each point spent on Ruthless Grasp, you gain 1 point on Submission Bonus.

Escape Artist-max this
For each point spent on Escape Artist, you gain 1 point on Escape Submission Manoeuvre Skill.-max this

Feint-max this
For each point point spent on Feint, you gain 2% chance to interrupt your opponent's attack sequence.-max this

that simple easiest skills to improve for a speed

RESISTANCE STATISTIC SKILLS: Pts. available:this skill should be 10 under speed lvl at all times

Tireless -other points into this and toughness
For each point spent on Tireless, your overall stamina is increased by 2%.

Toughness -other points into this and tireless
For each point spent on Toughness, your Damage Resilience is increased by 1%.

Thick Skin -max this
For each point spent on Thick Skin, you gain 20 health points.

Willpower - none doesnt help
For each point spent on Force of Will, you gain 1 point on Pin Opposition Skill.

Pacification -remaining points into this till lvl 15 Decrease the maximum number of allowed consecutive attacks to your opponents by one every 5 points on this skill.

Taunts get 1 taunt thats only 10 seconds long why you ask because this will lvl the quickest and get highest bonus the quickest
trust me later on in your lvls u will appreciate it

Special Abilitys do not get these they do not help and are a waste of money i learned that the hard way because i got them
and i had 100k worth of cash into and had to get tps to get my money back to buy entrances which is y i only have 10 entrances that and i was stupid and was maxing a move from boredom-mongo chop
and also entrances let u get into feds and give u xp that=more Advanced Techniques

Now for the Advanced Techniques get Power Blow,Power Body,and Increased Resistance

Now for your finishers you only need 2 finishers direct damage and pinning
1st is your direct damage this is just to hurt your opponent really bad so imo you should make it like this
both wrestlers running for position required if missed should be stunned then minium of 55 damage and max damage of 225
then 1 attack bonus and 1 bleeding bonus then when this lvls just put into damage thats all you need for this finisher.

now heres your pinning finisher
position required grounded it lvls the best and if you get your strength up first just to get the rage you need you will like the results of the damage when your lvl 10+
position suffered stunned
25 of both damamge trust me if you keep it even it is very good
attack bonus-1
pin bonus-8
when your finisher lvls i want you to max its damage till you constantly hit legandary or hardcore then i want you to max pin bonus after 50 or so pin bonus you can go back to damage so you hit very hard and you can pin your opponent while there yellow sometimes

now for your tms to start out

Groggy:

Samoan Drop

Minimum Damage: 4

Maximum Damage: 30

Attack Bonus: 11

Bleeding %: 0

Required Position: Groggy

Obtained Position: Grounded

Suffered Position: Bent down

1st Ability: Might

2nd Ability: Unstoppable Blow

total Ability: 0

Stunned:

Double Axe Handle

Minimum Damage: 3

Maximum Damage: 18

Attack Bonus: 10

Bleeding %: 0

Required Position: Stunned

Obtained Position: Grounded

Suffered Position: Groggy

1st Ability: Might

2nd Ability: Stiff Blow

total Ability: 0

Grounded:

Knee Stomp

Minimum Damage: 3

Maximum Damage: 18

Attack Bonus: 10

Bleeding %: 0

Required Position: Grounded

Obtained Position: Grounded

Suffered Position: Grounded

1st Ability: Toughness

2nd Ability: Force of Will

total Ability: 0

Middle time Tm’s

Groggy:

West Coast Pop

Minimum Damage: 4

Maximum Damage: 20

Attack Bonus: 15

Bleeding %: 0

Required Position: Groggy

Obtained Position: Pin

Suffered Position: Grounded

1st Ability: Quickness

2nd Ability: Elasticity

total Ability: 32

Stunned:

Moonsault

Minimum Damage: 13

Maximum Damage: 66

Attack Bonus: 17

Bleeding %: 0

Required Position: Stunned

Obtained Position: Grounded

Suffered Position: Grounded

1st Ability: Quickness

2nd Ability: Improved Reflexes

total Ability: 76

Grounded:

Standing Moonsault

Minimum Damage: 6

Maximum Damage: 42

Attack Bonus: 15

Bleeding %: 0

Required Position: Grounded

Obtained Position: Grounded

Suffered Position: Grounded

1st Ability: Quickness

2nd Ability: Improved Reflexes

total Ability: 54

Final Tm’s for a speed

Bent down: ( instead of stunned)

Half Nelson Face Buster

Minimum Damage: 11

Maximum Damage: 59

Attack Bonus: 22

Bleeding %: 15

Required Position: Bent down

Obtained Position: Grounded

Suffered Position: Bent down

1st Ability: Improved Reflexes

2nd Ability: Frenzied Urge

total Ability: 73

Grounded:

Springboard Moonsault

Minimum Damage: 12

Maximum Damage: 59

Attack Bonus: 21

Bleeding %: 0

Required Position: Grounded

Obtained Position: Grounded

Suffered Position: Groggy

1st Ability: Quickness

2nd Ability: Lightness

total Ability: 72

Groggy:

Twisting DDT

Minimum Damage: 15

Maximum Damage: 55

Attack Bonus: 20

Bleeding %: 15

Required Position: Groggy

Obtained Position: Grounded

Suffered Position: Bent down

1st Ability: Quickness

2nd Ability: Head Start

total Ability: 74
The Shadow Ninja
The Shadow Ninja

Posts : 166
Join date : 2009-10-16
Age : 30
Location : winchester virginia

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my speed guide Empty Re: my speed guide

Post  Panda Wed Nov 04, 2009 12:22 pm

nice speed guide,
i ve rebuild my wrestler a little like it & was very surprised of the effect.
..
but i think, the pin-finihser must be at stunned, 0min-damage, 25% hp,
because in the grounded-position there are enough good moves and i ll finish with this move
Panda
Panda

Posts : 20
Join date : 2009-09-16

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my speed guide Empty Re: my speed guide

Post  The Shadow Ninja Thu Nov 05, 2009 1:05 am

i was told grounded finisher by snapshot lolz so i put grounded in the guide and it works great
The Shadow Ninja
The Shadow Ninja

Posts : 166
Join date : 2009-10-16
Age : 30
Location : winchester virginia

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my speed guide Empty Re: my speed guide

Post  Panda Thu Nov 05, 2009 10:22 am

ok, i'll check it out.
..
first try:
Panda lifts Rey Mysterio Black Mask on his shoulders
and slams him on the mat executing violent Crushing Panda!!
(means 40-64 damage by a pinfinisher with a damage of 27-27)

somebody write in the twg-forum, lightness increase the damage too. is that right?
Panda
Panda

Posts : 20
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my speed guide Empty Re: my speed guide

Post  The Shadow Ninja Thu Nov 05, 2009 10:26 am

no might does not lightness
The Shadow Ninja
The Shadow Ninja

Posts : 166
Join date : 2009-10-16
Age : 30
Location : winchester virginia

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